![]() ![]() Tarnished Coast: Umbral Grotto (Southwest) or Vlox's Falls (Northeast) Exiting resets any progress you have made.Ĭharr Homelands: Sacnoth Valley (Southeast)Ĭharr Homelands: Sacnoth Valley (Southwest)Ĭharr Homelands: Doomlore Shrine (teleported by Gron Fierceclaw during quest)īonecage Scythe, Demoncrest Spear, Demon Fangs, Icicle Staff, Silverwing Recurve Bow, Tentacle Scytheįar Shiverpeaks: Drakkar Lake (Northwest)įar Shiverpeaks: Varajar Fells (Northwest)Īureate Blade, Eaglecrest Axe, Wingcrest Maul Although you can choose to exit the first level through the entrance portal, once you reach the deeper levels, you must map travel or resign to leave. As with any linked explorable areas, characters maintain their Death Penalty/ Morale Boost as they move lower down into the dungeon. Found in the Depths of Tyria region of Guild Wars: Eye of the North, a dungeon is a series of locations bound together by a single quest ArenaNet describes them as chained instances, in which you must complete the requirements of each lower level before proceeding to the next. ![]()
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